Monday, February 25, 2013

#AppMondayTAS - Language Empires

Each week I will be featuring an app from BridgingApps.org.  These apps are features in the Bridging Apps newsletter each week and are reviewed by Speech Pathologists, Occupational Therapists, and Special Education Teachers.  Come back each week for a new review. If you'd like more information about how to use the BridgingApps.org website or to find more app reviews, please click here.

Language Empires - $20.99 - iPad Only



Reviewer Comments
Go back into time and explore Language Empires to practice important elements of communication and language. Visit eight empires either as a group or individually. Depending on time you can play a quick play and select the empire you want your user to work on.
The empires include: Predicting, Sequencing, Vocabulary, Figurative Language, Which, Why or How. Within each empire there are different levels for the student depending on their level of understanding. After a quick play, you can check your data to see if the student understands the concept. The data offers the duration, accuracy and number of questions. You can share the data in Dropbox, Notability, email, PDF annotate and more.
Other features in settings allow you to display written questions, remove or buzz when wrong and keep audio on or off. The app contains a clear video tutorial.
If you want to play a longer game and use the game for social skills practice, you can add more players. Your players can be either user photos or avatars to track data. If you want to play a social game you must have 5 players. When you play a quick game you can play with one student. Teachers who want to cross curriculum can also add the different empires in history to increase student knowledge.
This app has been trialled in a classroom of students with developmental delays, and they enjoy this game because they love the concept of a treasure map and choosing an avatar. The social game works well during a social studies game as we talk about an empire and then move into the game and incorporate Common Core Standards When working individual students, we can target their IEP goals.
Common Core Standards:
Demonstrate understanding of figurative language, word relationships and nuances in word meanings.
Possible IEP Goals:
In an orally presented or written story, the student will identify the main ideas and pertinent details, and identify the sentences which relate the main ideas and details.
Using speech-reading only combined with residual hearing, the student will answer ___ number of comprehension questions about a paragraph or short story.
The student will sequence objects, pictures and letters by identifying first, middle and last.

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